"...and she came like a Fury, down from the north, and the land quailed at her coming" - Tome VII "The Legends of the Ironfists", Azanulimbar-dum II 2805 |
|||
|
Turn11. A Chance Meeting As the leader of the homestead makes his decision, his wife leans forward
towards Lochan who is half listening for his captain's response and says: The Ranger replies, calming the woman's fears: Valdo scrutinises the owner of the homestead for a short while, then
shrugs. The homesteader seems unsure of the guardcaptain's reasoning and Lochan notices his hold on the great gnarled crook-staff tighten. The Ranger chooses hurriedly to speak up. Looking across from where he sits he says: "As for our fallen commrades, I understand that they're not your people and so have no place in tarrying here amongst your folk. I expect that we could reach our settlement by noon. I could return and still have enough time to track the scum-breed, though dusk comes early. I realise the risk that comes with the falling of the grey dusk but they could not have holed up far from the ambush site, for the sun was bright and welcome this morn and they left in a fair hurry." Still watching the mounted man, the homesteader replies over his shoulder
to the young Ranger: Valdo nods. "So be it. I thank you and your folk on behalf of Lord
Mahrdhricks of Buhr Criocha for this service and rest assured that his
strong arm extends in protection even as far as this habitation. We will
hunt down the Goblin scum and wipe them out one and all. That is the word
of Valdo MacNeithin." <Within a couple of minutes, the cart and horses have all returned to the road and turned to face north once more. Out of sight of the buildings, Valdo calls a halt.> "Well, I see we have no choice now but to forego our hunting of the greenskins until these men have been given a fitting burial within the walls of their own village. I cannot risk another of my men just yet in heady pursuit of the Goblin's. Let us make good time back to Buhr Criocha and there inform Raigorn of the situation. We should be able to borrow enough men to take out the entire tribe of greenskins in one swift blow!" The guardcaptain grins savagely in anticipation before pulling hard on the reigns of his horse to break into a trot. "Wait, Sir!" shouts Lochan. "I have received provisions from the good women of the homestead and our wounds need attention. I have clean cloth here and plenty of water to rinse the grime from our skin. At least wait a while until I can fix our own wounds. It should take no longer than five minutes." <True to his word, the process is complete within the time. Lochan cleans away the ragged cloth of their dark tunics that are clogged with dried blood and makes swift use of the new bandages, binding both his arm and side with strips soaked in water and the white sap of the Arlan plant. Valdo also receives the same treatment and before long, both men take to the road with the cart once more, heading swiftly north.> Upon the road, somewhat near two hours later...
"Even still, we should be on our guard from now on." And with that, the two men move on. A short while later, as the cart ascends a shallow rise towards the summit of a low open hill, Lochan speaks up to the guardcaptain ahead of him. "I too feel that we are in for some sort of trouble but the signs indicate that we remain alone on this trail. I don't know what to make of it Sir." "Keep on your guard, Ranger," is all that the other replies, staring intently into the hazy sunlight of far ahead. As they reach the crest of the slope, Valdo suddenly pulls up sharply
as he spies movement ahead. About eight hundred metres ahead, a stand of
storm blasted, dead trees mark the way. Beneath them stand a group of horses
with riders. They appear dressed in strange garb, and many dark plumes
of horse-hair are strung out from the top of their conical helmets by the
stiff breeze which blows from the east. Most of the men have spears and
a penant flies from one, although the motif cannot be seen clearly. The
group appear to number at least ten although it looks like they are part
of a larger band as other spears can be seen just above the level of the
slope beyond them. There appear to be no outriders and the group appear
to be watching the approach of someone or something out of sight of the
two watchers. *******
Meraina begins to back away, ready if either of the two halflings try anything. They don't, but eye her warily as she slinks into the gloom beneath the trees and disappears. Billy makes very sure that the woman has left the area and listens very
carefully for any unusual sounds before he finally relaxes. After a moment of contemplation he also remarks: Raddish thinks back to what he knows of the surrounding area, before
replying: Billy exclaims tiredly: "I too want to find a safe place, but I don't know if there is one within easy reach around here. Any settlement would be nice but I don't know of any others." Billy digs in his backpack while his companion is speaking, to check the ammount of food he has, and if it's even possible for him to walk the two days with the food he carries. "Hmm...," he says. "I've enough food but I'd prefer not to have to use my reserve; dried jerky is real unappetising after the first few chews," he grumbles. "It is mighty cold!" confirms Raddish, shivering as a gust
of wind makes the dew on the tips of pine needles twinkle and fall onto
his hair. He searches in his own travel pack. Billy yawns and dreams of a nice soft bed in town, but a spark of interest
is lit when Raddish mentions the old man: "Agreed. We'll stick around for some time... no jokes, no daring moves. Let's try and keep some distance from the guards and gather some more information. I trust in you, Billy. Stealth is your trade. Gathering information from people is mine." With these words, Raddish winks at Billy and starts packing his possessions, commenting with a half smile, half grin on his face as he does so, "If all goes wrong, at least we have a better chance to find some more food for the travel!" "I agree." says Billy thoughtfully, wondering what will happen next during this quite eventful day. <In fact, as Billy's words are spoken, both Hobbits become aware of how silent the forest has become. Apart from the rattling of the pines above them in the breeze and the twittering of small birds, the forest seems once more at peace. Can the Szreldor have truly gone?> They get up from the fallen logs and, looking over their shoulders for signs of any more female attackers, head back quietly to the edge of the wood and the smoking settlement beyond.> *******
"You see," chides the woman sitting beside him. "I am no miracle worker. You will have to aid yourself if you wish to be fit once more for your leader. Impressing him can wait at least a short while." Coru stares at her, angry, but knowing that she speaks the truth. "Surely, you look like one of them - on the outside," she says, once more with a cryptic twist to her melodic voice. "But there is a difference - upon the inside. A man may appear how he will but his spirit will always shine through, to those interested in looking." Before he can answer once more, she offers him a bowl of steaming liquid and tells him to drink. It smells pleasant but sharp. Coru frowns and looks up at her but she just smiles and he accepts the bowl, drinking the hot liquid down. Within a few moments, a lethargic stupour slowly takes hold and the young Gargath cannot help but give in to the feeling of lightness and rest. Coru's mind begins to wander and he dreams... ******
Satisfied that no fighting is nearby, he heads onto the main street and slowly descends through the hushed settlement. Sticking to the middle of the road and carefully watching both sides, doors as well as windows, Relg's bow remains half drawn, very much aware that to the locals and militia, he is almost identical to one of the Szreldor himself. He thinks back to the strange woman, Lorrelinde, glad that she is looking
after Coru. After nine months of almost constant fighting, the warband
has lost many of its good men in battle, but they have killed a far larger
number of the Szreldor dogs. ******
Spotting Heladil's obvious limp she asks: With a rueful shake of his head and a hand to his face, Heladil answers
the Elven-woman: Just at that moment Saelvach suddenly slumps into a chair clearly, finding
it hard to speak or perhaps to breath. Arekhel, who is near to the man,
turns towards him and tries to help. She reaches quickly for the collar
of his tunic aiming to free it from his throat. As the Elven woman stops, halfway to loosening the high collar of his
coat, Saelvach gently lays his hand on her's, and carefully, yet firmly,
pulls it away from his neck. Still holding it he turns to face her: Just at that moment a beffudled Balneg comes back into the main room
from the rear, rubbing his chin and blinking. His wife is with him. Balneg seems to be mostly embarrassed of his earlier outburst and particularly avoids the looks of Gwalchmai and Arekhel. The gambler appears to have regained his composure, either from having drained Boldor's ale or through something that occurred during his exchange with the elven woman. Absently his right hand runs up and down the bow he has with him, as if caressing a lover. His eyes are half shut and he appears to be deep in contemplation. Absorbed in his own thoughts, he snaps back to life when Balneg suddenly addresses him. With a resigned sigh he rises from the tall stool and surveys the others in the inn as the tavern owner, not waiting for a direct response, bustles across the room towards the shutters, flinging each set open to admit bright daylight. From his position upon a nearby table, Gwalchmai stubs the haft of his
spear into a hole in the floorboards while he replies to Froin: Froin looks over at Gwalchmai then at Tewo, slamming his mug down on the table making Boldor jump. "Why didn't I think of that. All this time I have been trying to see the Lord Mahrdhricks and now this happens...His schedule is no doubt ruined because of this, and he might even be looking for people other than his own men to figure this out. This might allow me to see him and talk with him, for business and for information." Froin quickly gets off his barstool and goes to gather what few belongings he has with him. Walking towards the door, Froin looks back at Tewo and the others...then continues to walk out the door and up the hill towards the Lord's house. "If you don't mind, I'll come with you," says Gwalchmai, retrieving his packs and weapons from the floor. "I am keen to listen to what the Lord will say about all this!" Spotting Balneg still at work trying to restore some order to his establishment,
Saelvach comes to a decision and approaches him. The man gives a small
start as the tall Gambler looms over him, engrossed as he is in his cleaning
work and not hearing the man's quiet footfalls. Saelvach gives a slight
smile of reassurance. In his soft voice he says: "Well, he was heading south Sir, so I guess the only sensible way
would be to take the south road, alongside the river and then over the
hills towards Beinn Diomir. Well, when I say it's a road it's just a path
really...with wagon ruts and some of it has been...", he trails off
thinking hard then blurts out: "Thank you my friend." Saelvach nods to Balneg, before the tavern owner can think any further and just as Arekhel approaches him from across the room. "Why do you seek the guardcaptain?" "I do not see the merits in running off after the Szreldor in our present condition. There are too many, they are well armed and we are few and poorly prepared. Those odds I don't like. But I find it hard to conceive that they will kill their prisoners immediately having risked so much to take them, so we have a little time I think. We need a man who has some experience in military matters to guide us - Valdo." "But why not speak to the Watch-commander, Raigorn? Surely he is in charge, or if not him then Mahrdhricks?" "Ah, but I believe Valdo has the young tracker Lochan with him. Not that I imagine it will be difficult to follow the Szreldor path but a man skilled in the ways of the wilderness will aid us greatly. Our advantage now is knowledge of the terrain and surprise; with Valdo and Lochan I'll wager our chances to be a deal better in this endeavour, and I prefer to have the odds as much in my favour as possible..." "Besides," steps in Heladil, "Raigorn will no doubt have a lot on his plate with all the wounded and dead within these village walls, to have time for such a chancy endeavour." Gwalchmai has stopped to listen on his way out, then adds a comment: "Hmm. Well, either way I'm going to rescue my horse that someone around here seems to have freed." The tall Gambler strides purposefully past the assembled group and out of the backdoor. <As both Gwalchmai and Froin step outside the Inn into the dawn air, they see a man coming down the street towards them. He carries a half cocked bow and appears ready to use it but what is most striking about him is his clothing.> Gwalchmai reacts immediately by raising his axe shouting for those nearby: "He's a Szreldor!" Froin reacts differently and quickly tries to grab ahold of the great
Northman. When the two of them are within six metres, Froin stops and speaks to the Szreldor before him: "It is not wise to be walking around town in that garb after what has happened today. Speak your business...and pray that you speak truthfully." The man, with his left arm, lowers his bow slowly and raises his right hand with the fingers wide apart, the sign of peace among his people. "Peace, brave warriors! My name is Relg of the Fist and I am here to fight the Szreldor. My business is nothing else but to destroy the warband who raided your village. I am here to seek men who can't accept this senseless murder either. Can I assume I have found two?" End of Turn 11.
|
TheSS Frontpage |
Player Characters |
Maps |
Other Personalities |
Additional Notes |